Volume one now available on Amazon! Featuring lots of editorial love and a more enjoyable reading experience!
Large chests are said to encompass all manner of hopes and dreams. Men covet them. Women envy them. But one fact holds true - everyone wants to get their hands on some big ones.
The same holds true for one intrepid adventurer - a strapping young lad by the name of Himmel. Armed with his grandfather’s trusty longsword and the dream of being the strongest, he sets out on the journey of a lifetime! It is sure to be a long and dangerous road, fraught with danger! And it all starts with a simple test - reach Level 5 in the dungeon called the ‘newbie zone’ and earn the right to become a full-fledged adventurer!
However, such things get hopelessly derailed when his adolescent mind beholds an exposed chest for the first time. A fateful meeting that would inevitably lead his life in a direction he never even dreamed of!
This fiction is written, maintained and owned by Neven Iliev. It is also a participant of the WriTEr's pledge.
BREAKING ANNOUNCEMENT! Threadbare Volume 1: Stuff and Nonsense, Volume 2: Sew You Want to be a Hero, and Volume 3: The Right to Arm Bears are now available on Amazon.com! For US residents, you can find them at the following links: Volume 1, Volume 2, Volume 3. Residents of other countries, please browse your local Amazon market.Meet Threadbare. He is twelve inches tall, full of fluff, and really, really bad at being a hero. Magically animated and discarded by his maker as a failed experiment, he is saved by a little girl. But she's got problems of her own, and he might not be able to help her.Fortunately for the little golem, he's quick to find allies, learn skills, gain levels, and survive horrible predicaments. Which is good, because his creator has a whole lot of enemies...
(Cover by Amber Rimkus)My name is Andrew Seiple, I'm an author and a long time roleplayer. I am the writer of Threadbare, and I own the rights to this story, and many others. I've published works on Amazon before Threadbare, but this is my first litrpg. You can find my various stories available on Amazon.com
Given his first weapon when he was still a child, Edward Lee lived a life full of violence in a nation torn by war.
Tormented by the demons of his past, he believed Death would free him.
But through the games of beings beyond his understanding, his death turned out to be the starting point of a new life in a strange world of magic and monsters, as a young teenager.
Beyond simply finding a way to survive the dangers of his new life, Edward will soon realize that there is still a price to pay for his past actions.
Cover art isn't mine.
All the nameless goblin ever wanted was not to be beaten by his masters too much and to eat as much as he could shove into his mouth when no one was looking. Instead, he is drugged and whisked away to the far off Iron Teeth Mountains.
Will he be able to survive there and evolve into something more than a simple goblin? To stay alive he will have to deal with hordes of deadly monsters, fit in among human bandits, and carve a bloody path through the forests of the North.
However, first he has to get over his crippling fear of trees, and survive in a place where everything considers him to be the perfect size for a quick snack...
Don't forget to vote every week at TopWebFiction, thanks.
The death of an old dwarf, the reincarnation of an old soul into a dungeon. He was expecting a peacefull, lonely death, and now he is a dungeon. Well, it could be worse, after all, dwarves are at home underground. Now he has to re-discover how to survive in this new life. He and his creations must carve out their place in the world with their own hands.
Note: Currently trying to update every Tuesday week.
She became a dungeon core.
Everything pointed Delta to murdering her way to success. People were just mana farms, right?
No, that was wrong. Delta refused. Then everything became odd.
The Wandering Inn updates every Tuesday and Saturday on the main website. Join the discussion there.
An inn is a place to rest, a place to talk and share stories, or a place to find adventures, a starting ground for quests and legends.
In this world, at least. To Erin Solstice, an inn seems like a medieval relic from the past. But here she is, running from Goblins and trying to survive in a world full of monsters and magic. She’d be more excited about all of this if everything wasn’t trying to kill her.
But an inn is what she found, and so that’s what she becomes. An innkeeper who serves drinks to heroes and monsters–
Actually, mostly monsters. But it’s a living, right?
This is the story of the Wandering Inn.
Sometimes, the multiverse needs expanding. That's where I come in. But, unfortunately, being a deity isn't all fun and games (and is incredibly complicated), as there are always things working against you. Not even the God of the Multiverses can change that.
Twelve souls were chosen to expand into the void surrounding the known universe(s), and were given a grace period in which they would experience a relatively safe expansion of their domains. Once that period is up, however, they are free to interact with each other...and what lurks in the depths of the Abyss, the Void, and the Primordial Chaos. I am one of those souls. And let me tell you, this shit ain't easy. Between trying to raise mortals into an immortal army, with which I can defend my domain, dealing with my children, and trying to maintain the balance between all realms of existance, I have my work cut out for me. Sigh. Now I know why, back on Earth, gods worked in mysterious, invisible ways. There's just too much to be done.
Formerly called RE: Deity
When the first derelict alien spacecraft fell to Earth, humanity took what was found in it and propelled themselves to new heights. In their new Golden Age, humanity developed technology that they had only dreamed about. The following years saw hundreds more ships crash into the planet, spurring even greater technological leaps.
An unassuming spacecraft, one of the dozens that fell yearly, descended on Siberia in 2021. The world took no particular notice of it. However, this one contained something beyond the miraculous technology that had made humans so prosperous.
Three years later, in a top-secret underground facility in eastern Colorado, the automated construction of an army of Paladin Mobile Infantry Suits was underway. With this new, state-of-the-art weaponry, the military would turn the tide against the alien incursion that was consuming the planet. Humanity fell before that could happen. Sam was an engineer responsible for overseeing the facility. Now alone, he lives in utter boredom and near insanity, his only company the base’s pseudo AI and an army of empty Paladins. With the world gone to hell around him, and the things that caused it still living above, he decides that he is much better off staying exactly where he is. Unfortunately for him, that is no longer an option.
This is the first novel I've written. The first fifteen or so chapters are going to be a little slower. I want there to be time to get to know the characters before they start blowing stuff up. Also, though the MC will be strong relative to the world, he won't be OP, and won't win every fight. Not every fight will be physical either.
Currently, I'm aiming for something like 5 fairly short chapters a week, after the introduction part is done, but we'll see how that goes. Thanks for reading, and please let me know if I've made mistakes!
Genesis. It is the end of countless stories. The end of thousands of universes, billions of planets, and trillions of lives. But what is taken may also be given, as shown in the story of Cael King. A young man of Earth, knowing only a life of study and work in the relentless and endless pursuit of satisfaction. This is the origin of his story.
Inspired by the system used in The Legend of Randidly Ghosthound. The system is an homage but the characters, world, and story are unique. I will post as often as I can and, given that I am not starting work until July, that should be pretty frequently. If you have any suggestions or comments please feel free to leave them as this is my first story and I'd love to improve both it and my writing style.
What happens when the great war is over and the 'good' side has won? What happens to the last surviving members of the fallen 'evil' side of the conflict? This is the tale of one of those survivors. Will she try to seek revenge? Will she try to hide her origin and ancestry and live in peace? Or will the universe have something else in mind?
Arwyn has just bought Fantasia, the first fantasy-based VRMMORPG, with 99% realism that you can play while you sleep. In the game, she becomes Fey, a moon elf starting in the magical Elvenwood. Join her (and her snarky narrator who likes to interject sarcastic comments in parentheses) on her exciting, often hilarious adventures inside this magical world full of every fantasy creature you've ever encountered in books, games, and movies, and a few that you haven't.
Oh, and there's something strange about the NPCs in this game... See if you can figure it out before Fey does. (No, they are not self-aware AIs.)
-Cover art credit goes to taptothebeat
It is an undeniable fact that good things come in small packages. More often than not, it is necessary to trim the fat in order to bring what really matters to the forefront. Having extra bulk may seem like a good idea, but in reality it is merely a crutch that will one day become a hindrance, as it is no substitute for personality nor ability. Indeed, often times it is the small things in life that brighten up our daily lives and constantly remind us exactly why we do the things we do.
However, it is important to keep an open mind, for while bigger is not always better, there are also times when it is. This holds especially true when it comes to hopes and dreams, which have been known to require a suitably large container from time to time. And while dreaming big could potentially lead to massive dissapointment, one will never truly reach fulfilment if they think too small.
A truth that one small woman with meager aspirations is about to find out.
DISCLAIMER: This is a spin-off/side story of my main series, Everybody Loves Large Chests, which is also mandatory reading to understand this one. It runs parallel to the main plot, branching off from the chapter titled Upheaval 2, so there will be spoilers for anyone who hasn't reached that point.
Powerless and filled with raging anger for half his life, an avenger grasps hold of what was to be his redemption only to find despair and darkness.
His mind lost, his anger went on to bring about the path of carnage. He is, but an inextinguishable flame that threatens to consume everything; all in the name of retribution.
Death was but a moments reprieve for his agony. His rage overflows even after the sweet release.
Unable to be snuffed out by the laws of the world, he is granted life once more In a different era. All those whom his vengeance is focused on, vanished into obscurity with the passage of time.
What does one who has all the power of the world at his finger-tips do, when all the reasons for that power have vanished?
Humanity has finally taken the next step into space. Governments run research stations throughout the solar system while private enterprises mine asteroids for rare metals and exotic minerals. However, space remains beyond the reach of the everyday person. In contrast, virtual reality technology has led to an explosion of full immersion entertainment for the average consumer, and many people turned to VR for the thrill of spaceflight.
One game, Parallax Gate, lets its players experience living in an interstellar civilization. For maximum realism, its developers created a world solely defined by the players' personal skills and ability.
Mark Asami, a student of aerospace engineering at MIT, dreams of bringing spaceflight to the masses. To his disappointment, his first year courses barely relate to his interests, so he passes time as Aero Rayne in Parallax Gate with his roommate and their organization, the Temple Wraiths. Before they realized, a chain of in-game events drew them deeper into the game's world and politics than they ever intended to go.
Chapters will post every Sunday. Newest two chapters appear on Gravity Tales first.
Join my Discord for updates and excuses.
Nic Tutt is a good student. He excels at all subjects. But his education serves only one purpose—to gain entry into the Ransom School.
Ransom is the most prestigious school in the country. Its alumni are destined to become the future leaders of Ranvar. Politicians, statesmen and, in some exceptional cases, mages. Only the brightest and the best get into Ransom.
But Nic doesn't care about any of that. He isn't determined to get into Ransom to further his prospects or better his career opportunities. He has another reason to want to enter Ranvar's most famous school.
Rainer, an amateur arcanist and college student, sought to create a new spell far surpassing the magic of the few he inherited from his grandfather. Yet the interference of an unknown event during the casting of his spell led him to be thrown through space and time.
Where status screens were accepted as normal and class distinctions were quite clear. Leveling and achieving a class beyond a simple farmer or peddler was an affair of life and death combined with years of hard training. Goblins were not the fodder that they should be, orcs filled bedtime stories in order to scare children into behaving, and a dragon? You might as well pack up and move to another country.
He, however, enters this world with the rare and powerful class of the Arcanist. How will the recently ardent seeker of magic find greater heights, or will he land in deeper depths?
Additional Tags: Game elements, Another World, Mature Themes
Cover Art: by NGT http://forum.royalroadl.com/showthread.php?tid=83944
Current Word Count: 413,193
Weekly Schedule: Long Chapter(s) Every Saturday Night EST
The Earth is changing. Aliens invaded, bringing with them social upheaval, advanced technology and an armada of peacekeeping robots. But Alan, a college student pursuing a now-useless degree, cares little about all of this. He has only one thing on his mind: the Game.
A fully immersive virtual reality, the Game appears to be a major part of the invading civilization. And Alan can't wait to play. Soon though, he realizes the Game is anything but simple, and the stakes are higher than he ever imagined.
A group of excellent litRPG fictions on RRL!
The first book is now out on Amazon!
Real Fantasy Online. The flagship product for the latest generation neural-interface headset. Touting: "The Best NPC AIs", "Better than Life Realism" and "Total Immersion", RFO promises to be a virtual world like no other. But when the line between one's real self and one's digital identity becomes blurred, and the "Gods" have their own agenda, who is the player, and which is the game?
Marcus has played any number of VR games, beta-tested dangerous and unstable systems and lived to tell the tale. He even has a certain amount of fame and influence within...certain circles. He usually disdains the idea of pre-orders and their respective "perks" as blatent commerical exploitation, but this time the bonus is too tempting to pass up. The ability to craft your character's backstory and have it integrated into the game's lore is enough for him to sign up for the Early Access program. He isn't interested in being all-powerful. Frankly, he's been there and done that enough to be bored of the whole thing. Instead, he opts to make a character purely for the purpose of having fun. Things aren't quite what they seem however, and his "backstory" and character class have implications he never would have imagined.
Author Note: First time posting a story online, and I'd appreciate any feedback. Updates may be slow, as each "chapter" will likely be in the 10,000 word range and I tend to revise several times before being (tentatively) satisfied. If people seem to like this I'll try to establish a regular post schedule.
Pan was an ordinary boy, practicing to become a mage's apprentice. He lived at home, and worked for his parents. Until the day his family is attacked by a rogue necromancer and killed. Pan is kidnapped by the mage for his affinity for magic, and in a bizarre ritual, Pan's consciousness is transferred into a dungeon stone and bound by the necromancer to serve him and create an army of skeletons.
Now Pan has to find a way to escape the magical clutches of the rogue mage, and if he can accomplish that, survive.